Free Realflow Fountain Scene
This is a simple but elegant fountain of flowing water with a nice, very natural “drape” shape to the falling water. You can see a simple “preview quality” video of the falling water in action by clicking on the tab below.
This introductory sample product consists of the entire Realflow 2015 scene file set. To use this product, you must have a copy of or access to the newest Realflow 2015 application.
This Scene consists of the fountain structure and the waterflows. The simulation begins with a set of cached particles that completely fill all the basins and form the water flowing down from the top, through each basin. The cached downward flows have been flowing for some time, to the point that they have taken on the final, stable shape of the water flow. (See the second illustration [Realflow Screen Capture] below for the position of the particles at the start of the simulation.) That is, the general drape of the falling water will not change through subsequent simulation steps. The remainder of the simulation is the standard 200 frames long, but you can extend the simulation for almost as long as you wish with no significant change to the shape of the waterflow. The lowest basin will merely fill a little more.
Two alternative custom Maxwell Materials are included for the fountain structure . The “Light Marble Material” his shown here, but there also is a finely-grained stone material that has a slight blue-green color that could be used in its place.
Please see a more complete description of the Realflow scene file below.
REVISED Fountain (February 2016)
This Free Realflow Fountain Scene product is made with the newest version of Realflow (Realflow 2015). The scene has been rebuilt because the latest version/patch to the Realflow program fixed a bug that I had been required to work around earlier. This new Scene is simpler and more straightforward, and now includes two alternative sets of Maxwell Render Materials for the fountain. These can be used for final renders within Realflow itself. The water material applied here is simply the standard Pure Water that ships with the Realflow program.
The fountain’s flowing waters make use of the Dyverso Fluid Solver. This solver is extremely rapid: it will simulate quickly and generate the final mesh set for product renders very quickly.
The simple components of the Scene simulation are shown in the “Relationship Diagram” image above. Because the particles of the Dyverso Fluid Solver are natively very energetic, the fountain structure has been given a scale of 2X, relatively to the scale of the particles and the daemons in the scene. The Gravity function has the standard (default) settings. A Drag_Force Daemon is placed into the scene and given a very small (less than the default) value to help provide the most natural drape shape to the falling water. You may adjust the values to make slight alterations in the drape of the falling water to suit your scene requirements. No Noise or other types of daemons are required.
The Scene includes a Particle Mesh function which required only a single adjustment in one setting to provide a good appearance of water in most lighting conditions. An option Scene Camera also is present in the scene and may be re-positioned as needed.
The product render and the preview video of this fountain in action were made using the Maxwell Render software built into Realflow 2015. A small HDRI file provides the background and the lighting.
– – – The high quality still mesh model (with Max/VRay and other versions) is shown below.